World Of Warships Download Size

  1. World Of Warships Download Size Chart
  2. World Of Warships 64 Bit Client
  3. World Of Warships Download Size 2017
  4. World Of Warships Download Size
  5. World Of Warships Requirements
World of Warplanes
Developer(s)Persha Studia
Publisher(s)Wargaming
Platform(s)Microsoft Windows, macOS
Release
  • CIS: November 12, 2013
  • NA: November 13, 2013
  • EU: November 13, 2013
Genre(s)Action, MMO
Mode(s)Multiplayer

World of Warships Blitz is a mobile adaptation of the highly successful Wargaming MMO, by the creators of the well-known World of Tanks. However in this case, war machines give way to huge ships in maritime multiplayer skirmishes.

World of Warplanes (WoWp) is a free-to-play aerial combat massively multiplayer online (MMO) game developed by Persha Studia and published by Wargaming.net. The game was originally released in November 2013 in CIS countries, North America and Europe. It was relaunched as World of Planes 2.0 in October 2017 in the same countries, achieving significantly better reception.

  • 1Gameplay

Gameplay[edit]

  • World of Warships - Exclusive Starter Pack $9.99. World of Warships - Tachibana Lima Steam Edition. Download and play today!
  • Yeah, very first time. In fact I've never played a wargaming game. But I just love warships. Anyway I see something like 4.3 GB or something in my client.
World of Warplanes gameplay

World of Warplanes (or 'WoWp' for short) features over 100 aircraft, namely military and experimental aircraft from Germany, the Soviet Union, the United States, Japan, the United Kingdom, France, and China.[1] It allows players to choose from 5 main warplane classes: fighters, multirole fighters, heavy fighters, ground attack planes, and bombers. In addition to this, Premium aircraft are also available. Each national tech tree introduces squadrons of planes ranging from Tier I entry-level 1930s biplanes all the way up to Tier X late 1940s jet-powered aircraft. All warplanes can be unlocked and upgraded through a continued gameplay progression.

It is possible to upgrade your aircraft with various weapons, engines, equipment, and consumables. The game features 4635 possible aircraft configurations, which along with customisation options, such as camouflage, allows the player to create planes that are uniquely configured with specific needs in mind, such as increased speed or ruggedness. Battles in World of Warplanes unfold at dozens of unique maps, most of which are based on real-world landscapes. Unlike similar games in the genre, World of Warplanes does not feature limited ammunition in-game, instead implementing a system where bombs and rockets have cool-downs before they can be reused, and overuse of guns results in overheating, limiting the rate of fire and accuracy of overheated guns.

Aircraft of each class in the same tier vary in flight characteristics and firepower across nations. For example, a Soviet or a Japanese fighter of the same tier will be more horizontally maneuverable than its German or American counterpart but would have limited vertical manoeuvrability and would be more fragile. WoWp features an aircraft comparison system to assist players in understanding the differences in capabilities between different aircraft. The official website has a History of Aviation section, where one can find additional information on specific planes. Available tech trees expand as development continues on WoWp. New nations and additional aircraft for each nation’s tech tree have been gradually introduced post-launch.[2]

Game modes[edit]

The basic game features mixed PvP/PvE combat sessions in two basic scenarios: Training Room and Standard Battles. A separate tutorial intro mode includes covers game fundamentals over a series of lessons. Training Mode is a sandbox environment for new players and teams, helping them test tactics, new planes, and practice shooting at static and flying targets. No experience or credits are earned in training mode.

In Standard Battles, the only mode in which players can earn credits and experience points necessary to unlock more ingame content, players must destroy all enemy aircraft or achieve air superiority by destroying more enemy ground objects and airplanes. With patch 1.9.0's release in October 2015, bots were introduced into Standard Battles in an attempt to provide more balanced battles for players, as WoWp suffered from a chronic lack of players. In essence, this means that unlike most Wargaming titles there is effectively no real player-versus-player mode as players must fight against and alongside bots even in Standard Battles.[3]

As of Update 2.0, respawning has been added into WoWp, thus further differentiating WoWp from other Wargaming titles, which often do not feature respawning. The primary game mode has been changed to 'Conquest', in which two teams of opposing players accumulate points by capturing territories on the game map, which can be accomplished by destroying enemy aircraft or ground fortifications within capture zones. Different capture zones have different effects on gameplay. For example, the 'Airfield' and the 'Military Base' zones both help to accumulate points towards a team's score, but differ in function. 'Airfield' zones provide an extra spawn point for players, reducing travel times for players occupying 'Airfield' zones. 'Military Base' zones also routinely bombard enemy zones with rockets, enabling faster capture of enemy zones. When a team has earned a noticeable point advantage, players would be warned in advance of the 'squall line' event, wherein players can no longer respawn upon being shot down. The victor of the game is the team that has accumulated more points in the time limit of the game, or when all enemy players are permanently killed after the arrival of the 'squall line' gameplay event.[4]

Players are graded on their performance in battle via a personal score, which increases when players carry out activities specific to their aircraft type in battle. For example, fighters earn more personal points when engaging in manoeuvring combat with other fighters and bombers earn more personal points by destroying ground targets. A higher personal score generally reflects a greater skill on the part of the player, and higher-scoring players earn more in-game credits and experience than their poorer-scoring teammates. Medals and awards are also provided to players who accomplish specific tasks in battle, such as shooting down a certain number of enemy aircraft while under a time limit. Consumable items are awarded to players who earn medals, and an in-game tracker maintains a record of the medals that a player has earned in-game.

Economic system[edit]

The economic system in World of Warplanes is similar to World of Tanks and other Wargaming titles. The game features four primary types of in-game currency: credits, experience, tokens[5] (since version 1.9.4[6]), and gold (other kind of tokens were a temporary in-game currency used instead of gold during open beta testing stage).

History[edit]

Promotion at E3 2012

Wargaming's plan to develop a flight combat MMO action game was first conceived during the early stages of World of Tanks development. World of Warplanes was announced at E3 in 2011,[7] less than two months after the World of Tanks release in Europe and North America.[8] Development was assigned to Persha Studia,[9] the development center of Wargaming based in Kiev, Ukraine. The game went from concept to a playable prototype in only two months. Early alpha testing began August 2011.[10]

Wargaming showcased the first public World of Warplanes trailer[11] at gamescom in August 2011.[12] Wargaming first showed a closed demonstration of the alpha version to journalists at the IgroMir in October 2011.[13] American aircraft were the first planes to be added[14] to the World of Warplanestech tree.

The demo at IgroMir 2012

World of Warplanes alpha test started recruiting test players on February 23, 2012.[15]World of Warplanesclosed beta test began May 30, 2012.[16] The game received over two million applications within the first three months of testing.[17]World of Warplanes was selected as Europe’s 'Most Wanted Online Game' at the European Games Awards in 2012.[18]

World

On April 4, 2013, the non-disclosure agreement was lifted for the beta test players,[19] allowing beta testers to share their thoughts, screenshots, and in-game videos. At that time, the game offered six battle arenas and over 80 aircraft models from USSR, the USA, Germany, and Japan. World of Warplanes’ open beta testing started on July 2, 2013.[20][21]

On October 10, 2017, a video titled 'World of Warplanes 2.0. New Game Mode' was released on World of Warplanes official YouTube channel, signalling the release of World of Warplanes 2.0. Itfeatures an updated and revamped version of the game, including a reworked gameplay system and an upgrade to the game's graphics.

With the World of Warplanes 2.0 release came a new publishing and marketing team. In 2018, they began working with British metal band Iron Maiden and their lead singer Bruce Dickinson. WoWp obtained a music license from Sanctuary Records for the iconic track 'Aces High'. WoWp remade the Aces High music video using the game's graphics engine and shared and promoted it on WoWp websites, Facebook groups and YouTube channels.[22]WoWp also made an exclusive Iron Maiden Spitfire plane which was available for free in game through Jun-Aug 2018 to synch with the band's Legacy of the Beast European tour. There was an Iron Maiden themed hangar and special events during the same time period. As well as being the singer for Iron Maiden, Bruce Dickinson is a pilot and military aviation history buff who regularly captains Iron Maiden's converted charter aeroplane, Ed Force One, during their world tours, and still runs an aircraft maintenance and pilot training company. Bruce agreed to be an ambassador for WoWp and made himself available to film a series of WoWp video diaries at Hendon RAF Museum.[23]

Reception[edit]

The original World of Warplanes received mixed reviews and, as of 2014, held a Metacritic score of 69 out of 100.[24]

In March 2016, Wargaming CEO Viktor Kislyi acknowledged in an interview that World of Warplanes had failed to meet expectations saying, '...we can't call that a success.'[25] It was with this in mind that significant changes were made in the development team and the new 2.0 version made.

The release of World of Warplanes 2.0 received generally positive reviews, and received a score of 8 in a review on Gamereactor from Marco Vrolijk, with the implementation of the respawn mechanic (which had been absent in previous versions of World of Warplanes), the introduction of the 'Conquest' gamemode and the upgraded graphics being praised the most. However, Vrolijk noted that the game was not suited for simulator enthusiasts.[26] James Barber from military.com commented that WoWP 2.0 had “better graphics, bigger explosions' and was 'a lot more fun to play'.[27] Inside-Indie scored it at 88%.[28]

References[edit]

  1. ^'World_of_Warplanes – Global Wiki' (in Russian). Retrieved 2014-10-24.
  2. ^World of Warplanes F.A.Q.Worldofwarplanes.com. Retrieved 2013-11-06.
  3. ^'Update 1.9 and Economy'. Blog.worldofwarplanes.com. Retrieved 20 April 2019.
  4. ^'World of Warplanes 2.0 Conquest Mode -- Common Test Notes - World of Warplanes'. Worldofwarplanes.com. Retrieved 20 April 2019.
  5. ^WorldOfWarplanes.eu Portal Tokens in World of Warplanes Watgaming.net 2016-03-29, Retrieved 2016-07-08.
  6. ^WorldOfWarplanes.eu Portal [1] Wargaming 2016-03-15, Retrieved 2016-07-08.
  7. ^Rich McCormick.E3 2011: Wargaming.net announces World of Warplanes. Pcgamer.com June 2011. Retrieved 2013-11-06.
  8. ^IGN Staff.World of Tanks Invades Europe and North America. Ign.com April 2011. Retrieved 2013-11-06.
  9. ^Will Freeman.Learning to fly: The story behind World of Warplanes. Develop-online.net November 2013. Retrieved 2013-11-06.
  10. ^World of Warplanes Full Game. Loadedpcgames.com Retrieved 2013-11-06.
  11. ^World of Warplanes: Gamescom 2011 Debut Trailer. Videogamer.com August 2011. Retrieved 2013-11-06.
  12. ^Jef Reahard.World of Warplanes debuting at Gamescom. Massively.joystiq.com July 2011. Retrieved 2013-11-06.
  13. ^Команда разработчиков World of Warplanes примет участие в Игромире 2011. Worldwarplane.ru сентябрь 2013. Retrieved 2013-11-06.
  14. ^Russel.World of Warplanes unveils USA aircraft. Gamingnexus.com December 2011. Retrieved 2013-11-06.
  15. ^John Papadopoulos.World of Warplanes – Global Alpha Test Starts Tomorrow. Dsogaming.com February 2012. Retrieved 2013-11-06.
  16. ^Jef Reahard.World of Warplanes closed beta starts today. Massively.joystiq.com May 2012. Retrieved 2013-11-06.
  17. ^World of Warplanes Soars into Open Beta. Worldofwarplanes.com July 2013. Retrieved 2013-11-06.
  18. ^BigWorld-Powered World of Warplanes is Most Anticipated European Game. Blog.bigworldtech.com August 2012. Retrieved 2013-11-06.
  19. ^World of Warplanes NDA Removed. Worldofwarplanes.com April 2013. Retrieved 2013-11-06.
  20. ^Samit Sarkar.World of Warplanes open beta now available. Polygon.com July 2013. Retrieved 2013-11-06.
  21. ^Craig Pearson.Chocks Away: World Of Warplanes Beta Opens. Rockpapershotgun.com July 2013. Retrieved 2013-11-06.
  22. ^Wargaming Europe (2018-06-18), World of Warplanes | Aces High, retrieved 2019-02-12
  23. ^World of Warplanes (2018-08-06), Bruce Dickinson Warplane Diaries: Spitfire, retrieved 2019-02-12
  24. ^'World of Warplanes for PC Reviews'. Metacritic. Retrieved 2014-10-03.
  25. ^'World of Tanks publisher Wargaming talks about accelerating change in the game business'. VentureBeat. Retrieved 2016-10-06.
  26. ^Vrolijk, Marco (November 12, 2017). 'World of Warplanes 2.0'. Gamereactor. Retrieved January 9, 2019.
  27. ^Barber, James (November 4, 2017). ''World of Warplanes' Reimagined & Relaunched in Version 2.0'. Retrieved March 30, 2019.
  28. ^Indie, Inside (October 16, 2017). 'REVIEW – WORLD OF WARPLANES 2.0'. Retrieved March 30, 2019.

External links[edit]

Wikimedia Commons has media related to World of Warplanes.
  • Official website (America)
  • Official website (Europe)
  • Official website (Russia)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=World_of_Warplanes&oldid=899210192'
World of Warships
Developer(s)Lesta Studio
Publisher(s)Wargaming
Producer(s)Boris Sinitskiy[1]
Designer(s)Anton Oparin[2]
Composer(s)Artur Tokhtash[3]
Platform(s)Microsoft Windows, macOS, iOS, PlayStation 4, Xbox One
ReleaseSeptember 17, 2015 (Win)
Genre(s)Tactical shooter
Mode(s)Multiplayer

World of Warships is a free-to-playnaval warfare-themed massively multiplayer online game produced and published by Wargaming following the earlier games World of Tanks and World of Warplanes. Besides random battles against others, player can play cooperative battle types against bots or an advanced PvE battle mode. For the most skilled players, two seasonal competitive modes are available.

World of Warships was originally released for Microsoft Windows and macOS in 2017. The computer version was followed by the iOS mobile game titled World of Warships Blitz in 2018. The PlayStation 4 and Xbox console port of the computer version titled World of Warships: Legends followed in 2019.

  • 2History

Gameplay[edit]

In game screenshot with the HUD visible and a Colorado-class battleship under the player's control, one of many ships the player can acquire through gameplay

World Of Warships Download Size Chart

World of Warships is a tactical, slow-paced shooter with two basic types of armament: ship guns and torpedoes. The game itself is team-based, so it gives to players an ability to work as a team. Within a team divisions can be established to allow a group of up to three players to join and fight battles together. The player’s team can fight against other players (PvP) or against the AI (PvE) in three battle modes: Standard, Domination, and Epicenter. Each mode is scored on a points system.

The warships presented in the game cover periods from the early 20th century, at the dawn of dreadnoughts battleships, up to warships from the 1950s, including ships that were planned but never put into production.[4] The game has four different types of ships: destroyers, cruisers, battleships, and aircraft carriers.[5] Aircraft carriers allowing the player to control flying squadrons directly.[6]

Navies represented in the game include the United States Navy, the Imperial Japanese Navy, the Imperial German Navy and the Kriegsmarine of Germany, the Royal Navy, the Imperial Russian Navy and the Soviet Navy navies of Russia, French Navy, and a Pan-Asian tree featuring ships from various East and Southeast Asian navies. Other navies so far in-game are represented with individual non-tree 'premium' ships including the Polish Navy, the Republic of China Navy and the People's Liberation Army Navy (both placed within Pan-Asia), the Royal Australian Navy and the Royal Canadian Navy (both placed under the Commonwealth), the Regia Marina, and the Argentine Navy.

Players can progress through the game through research of each ship from each tier. Each specific ship has a number of modules that can be accessed through experience. This experience is used to unlock modules and, once a ship's modules are completely researched, the player can continue to the next ship. The previous ship, if fully upgraded, gains Elite status. Warship elements such as commanders with skill trees and unique perks can be further customized, as well as modification kits and mounting consumables like signals and ship camouflage.

The game features combat missions, challenges,[7] campaigns[8] and collections[9] for the sake of creating extra goals, rewards and a meaningful progression for players during their time with the game. These systems also give an opportunity of creating a storytelling inside or outside of the military or historical genres. Some special Halloween,[10] April Fools,[11] or other holiday battle modes appear in the game. The secondary goal of the “holiday modes” is to test new game mechanics.

Battles take place on a limited number of specific maps, each depicting a certain location with different geographical layouts mostly based on locations of historical naval battles.[12] Most part of maps in World of Warships have a static or dynamic weather system to make battles even more diverse. Moreover some maps are unique for a certain game mode, e.g. PvE scenario battles based on historical events such as the Dunkirk evacuation.

Scenarios is a PvE game mode where players cooperate and complete tasks.[13] They include a number of operations, each with separate stories, objectives, secondary objectives and rewards. To finish the scenario, players need to team up and complete the primary objective. On completion of the secondary objectives, they receive an additional star.

In addition to Ranked Battles,[14] Clan battles[15] were introduced as another competitive mode that is played in the season format. Payers can only participate in Clan Battles as a team, as opposed to Ranked battles where individual players compete against each other.

History[edit]

World of Warships at TGS 2014
World of Warships booth at the 2016 Taipei Game Show

Development and release[edit]

On August 16, 2011, the company website of Wargaming, developer and publisher of World of Tanks and World of Warplanes, announced World of Battleships, a free-to-play naval action MMO, intended to complete the World of war trilogy developed by the company.[16] On August 2, 2012, the game was renamed World of Warships.[17] On November 14, 2013, the game entered closed alpha testing.[18]

World Of Warships 64 Bit Client

Closed beta testing for World of Warships started on March 12, 2015, shortly after closed alpha ended, with the non-disclosure agreement covering the alpha being lifted at the same time.[19] On April 9, 2015, pre-order packages consisting of premium warships and access to the closed beta test became available for purchase by players.[20]Open beta testing for World of Warships started on July 2, 2015, as the final step prior to the game's formal launch.[21] As of the open beta test, approximately 85% of the core game development have been complete and there were future plans to introduce weather effects and night battle after the game's official release.[22]

World Of Warships Download Size

On September 3, 2015, Wargaming announced that the game had exited open beta. The game was officially launched on September 17, 2015,[23] and later released through Steam and Microsoft Store on November 15, 2017.[24]

An iOS version World of Warships Blitz was released by Wargaming Mobile on January 18, 2018.[25] A console version of the computer game, World of Warships: Legends, has been announced on June 20, 2018,[26] and was launched for the PlayStation 4 and Xbox One on April 16, 2019.[27]

Collaborations[edit]

During Tokyo Game Show 2014, Wargaming announced a collaboration between World of Warships and the anime series Arpeggio of Blue Steel.[28] The collaboration involves allowing players to unlock ships of the Fog Fleet from the anime, and doing special missions involving them. Another collaboration with the anime series High School Fleet was announced in September 2016.[29]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic81/100[30]
Review scores
PublicationScore
EGM6.5/10[31]
GameSpot8/10[32]
IGN8.3/10[33]
PC Gamer (US)80/100[34]
GameStar79/100[35]
The Escapist4/5[36]
Hardcore Gamer4/5[37]
Eurogamer Italy9/10[38]

World of Warships has a score of 81/100 on Metacritic.[30]IGN awarded it a score of 8.3 out of 10, stating that the combat feels good and that the game's teamwork is satisfying.[33]GameSpot awarded it a score of 8.0 out of 10, saying 'The thrills that await, along with the promise of unlocking advanced ships down the road, make World of Warships an enticing expedition into the sometimes turbulent waters of free-to-play games.'[32]The Escapist awarded it four out of five, saying 'With its tense naval battles and huge array of historical vessels, World of Warships is the free-to-play MMO that can make a wargamer out of anyone.'[36]

In 2015, the game was nominated to British Academy Games Award for Multiplayer, but eventually lost to Rocket League.[39]

References[edit]

  1. ^''Позвольте представиться - Борис 'Radiant' Синицкий''. WorldOfWarships.ru (in Russian). April 18, 2018.
  2. ^Nathan Lawrence (24 July 2015). 'How World of Warships Sails Across History and Fun'. Red Bull.
  3. ^'Interview with Artur Tokhtash, Head of Sound at Wargaming Saint Petersburg'. Wargaming NA. April 9, 2014.
  4. ^'Paper Ships in the game'. World of Warships official forum. Retrieved 2018-12-20.
  5. ^'Game World of Warships'. World of Warships. Wargaming. Retrieved 1 Jun 2016.
  6. ^Harkonnen (2018-09-05). 'World of Warships: CV Rework Announced'. The Daily Bounce. Retrieved 2018-12-20.
  7. ^'August Combat Missions. Rewards Every Day! | World of Warships'. worldofwarships.com. Retrieved 2018-12-20.
  8. ^'How To: Campaign Missions | World of Warships'. worldofwarships.eu. Retrieved 2018-12-20.
  9. ^'Everything You Need to Know About Collections | World of Warships'. worldofwarships.com. Retrieved 2018-12-20.
  10. ^'World of Warships gets submarines and giant sea monsters for Halloween'. PCGamesN. Retrieved 2018-12-20.
  11. ^'Take to the stars in this year's World of Warships' April Fool's event'. GameAxis. 2018-03-29. Retrieved 2018-12-20.
  12. ^'Maps found in Random Battles'. World of Warships official forum. Retrieved 2018-12-20.
  13. ^'All you need to know about 'Scenario' PvE mode [UPDATED] | World of Warships'. worldofwarships.asia. Retrieved 2018-12-20.
  14. ^'Introduction to Ranked Battles | World of Warships'. worldofwarships.eu. Retrieved 2018-12-20.
  15. ^'Clan Battles | World of Warships'. worldofwarships.eu. Retrieved 2018-12-20.
  16. ^'Wargaming.net Declares Naval Warfare'. Wargaming America. August 16, 2011. Archived from the original on August 22, 2012.
  17. ^'Wargaming Renames World of Battleships to World of Warships'. Wargaming America. August 2, 2012. Archived from the original on August 6, 2012.
  18. ^'World of Warships enters Closed Alpha Test'. Wargaming America. November 14, 2013.
  19. ^'Closed Beta: Full Steam Ahead'. Wargaming America. March 12, 2015. Archived from the original on 3 March 2015.
  20. ^'World of Warships Pre-Order Packages Now Available'. Wargaming Asia. April 9, 2015.
  21. ^'World of Warships Now in Open Beta'. 2 July 2015. Archived from the original on 3 July 2015.
  22. ^'オープンベータテスト開幕! 『World of Warships』開発のキーマンに聞く from サンクトペテルブルク【その1】'. Famitsu (in Japanese). July 9, 2015.
  23. ^Orry, James (September 3, 2015). 'World of Warships officially launches on September 17'. VideoGamer.com. Retrieved September 3, 2015.
  24. ^'World of Warships on Steam'. store.steampowered.com. Retrieved 2019-05-24.
  25. ^'World of Warships Blitz: release date and more info'. goto.game. 2017-12-22. Retrieved 2019-05-24.
  26. ^Wargaming.net (2018-06-20). 'Prepare to Set Sail in World of Warships: Legends'. GlobeNewswire News Room. Retrieved 2019-05-24.
  27. ^'World of Warships: Legends Is Now Officially Live | World of Warships'. worldofwarships.com. Retrieved 2019-05-24.
  28. ^'World of Warships, Arpeggio of Blue Steel Join Forces'. Anime News Network. September 18, 2014.
  29. ^'Collaboration with Anime Series 'High School Fleet' Announced!'. World of Warships Asia. 15 September 2016.
  30. ^ ab'World of Warships for PC Reviews'. Metacritic. CBS Interactive. Retrieved 14 February 2016.
  31. ^Joe Layton (October 13, 2015). 'World of Warships review'. Electronic Gaming Monthly.
  32. ^ abCameron Woolsey (September 17, 2015). 'World of Warships Review'. GameSpot. Retrieved 14 February 2016.
  33. ^ abRob Zacny (23 September 2015). 'World of Warships Review'. IGN. Retrieved 14 February 2016.
  34. ^'World of Warships'. PC Gamer US.
  35. ^'World of Warships Test Der 15-Minuten-Admiral'. GameStar (in German). July 7, 2015.
  36. ^ ab'World of Warships Launch Review'. The Escapist. 17 September 2015. Retrieved 14 February 2016.
  37. ^'Review: World of Warships'. Hardcore Gamer. September 23, 2015.
  38. ^'World of Warships, battaglie navali come non se ne sono mai viste - recensione'. Eurogamer Italy (in Italian). September 24, 2015.
  39. ^'2016 Games Multiplayer'. BAFTA Awards. Retrieved 1 June 2016.

World Of Warships Download Size 2017

External links[edit]

World Of Warships Download Size

Wikimedia Commons has media related to World of Warships.

World Of Warships Requirements

  • Official website (Legends)
  • Official website (Blitz)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=World_of_Warships&oldid=899621442'