Metroid Other M Iso Download 2018

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Other M Maxximum Edition [Fix Hack]: First Release!

UPDATE: Some files on the download were slightly corrupted and/or 'off' so a fellow user, Hobojoe007, has been so kind as to take his time to fix them for not only his personal use, but also share them with me so I can update the post with them. You'll find them here: https://drive.google.com/file/d/1joXIcL_Wkzk-nG4hOx-P3R0eCsVPYUxO/view

Yep, you'll just need an Other M iso. You'll extract it with WiiBaFu, apply the patch and save it through WiiBaFu as a.wbfs like you would to play on console, then you'll be able to play the.wbfs file on Dolphin without any additional steps. Metroid nintendo samus Super_Smash_Bros License Metroid Other M - Samus Running Pose by Foots105 is licensed under the Creative Commons - Attribution license. Download page for Metroid Prime. Take control of Samus Aran in her first 3D adventure as she battles the Space Pirates on Tallon IV while uncovering the mysterious disappearance of its inhabitants. Metroid: Other M Wii Nintendo / Team Ninja. 31st Aug 2010 (NA); 2nd Sep 2010 (JPN); 3rd Sep 2010 (UK/EU); 31st Mar 2016 (UK/EU); 8th Dec 2016 (NA).

Jan 16, 2018 - Metroid: Other M is a video game for the Wii developed by 'Project M', a team consisting of staff members from Nintendo, Team Ninja,. Download and video game trademarks included. Mon 10th Dec 2018; If Metroid: Other M is coming to smartphones then I want DKC 3, Link's Crossbow Training, Star Fox Zero, Mario Tennis: Ultra.

Released here first, folks, is Metroid Other M: Maxximum Edition, the first Other M hack project beyond Samus recoloring to release to the public! This hack's additions are mostly on the modest side, however, I think you'll find that they add a lot to the game to create the Other M experience we as a community hoped for and deserved 7 years ago. The goal of this hack is to take the base game, and give it a set of changes to bring it more in line with what the community would have wanted, without straying too far from what's already there.

Download link is on first bullet under What You Need.

FEATURES

Super Smash Bros. Wii U/3DS styled Samus no more neon plastic look!

Purple Gravity suit in gameplay: though I can’t do much about what model the cutscenes use or the visor being green without affecting Varia, you will now get to run around in glorious purple when Gravity comes online.

Super Metroid colors for returning enemies and bosses (except for the Fusion-colored Fune and Namihe, based on their OM concept art), and desaturated, less neon colors for others

Less neon in the Biosphere and some upgraded textures for things that were incredibly low-res and/or MS Paint bad

No more concentration cheesing concentration now takes twice the time it did, but can be used at any time to refill health, instead of only at critical.

Missiles in third person by holding B

No Pyrosphere permastuck

Actual music (credits at the bottom)

No authorization BUT still no item pickups Now, the doctor in the tutorial tells Samus that the Hyper Beam has damaged Samus’s suit and she needs to give it time to auto-repair its systems one by one as deemed important. Adam only tells Samus she can use bombs and missiles again at the start, and that power bombs are not to be used because of how devastating they can be. Seems fair.

A better set of cutscenes and less silly plot points, better flashbacks including no Ridley little girl meltdown, no Adam shooting Sam in the back then dying for no reason, and no monologues; Samus is mostly silent

WHAT YOU NEED

2018

Maxximum Edition Patch mega @.nz/ @#!UB5yBLwa!TIvtu27QJf6GqKUT_ijfY_0yj-Hzhl4uMe_GaXlHDG0 [remove the @ signs and the single space before them when pasting link]

A copy of Other M of any region (if you use the JP version, it should work but switch the language to English or it will desync with audio and possibly glitch badly)

Wii Backup Fusion (it is Mac compatible)

A homebrewed Wii/U or Dolphin

If you plan to use a console to play:

Wii Backup Manager for Windows or WiiJManager for Mac

Homebrew Channel

USB Loader GX or equivalent

SD Card or USB Drive

You’ll need to dump your .iso or .wbfs of Other M. Once you have it on your computer, extract the image using Wii Backup Fusion. Navigate to that directory, and replace the files accordingly with the patch files. Make sure the numbered files in the root don’t have Copy or an extension at the end of them, and that you don’t rename the folder or anything in it.

You then need to go into Wii Backup Fusion, hit load again, and point it to the folder you extracted which should read Metroid- Other M [R3OE01] or similar depending on your region. You’ll then click Transfer to Image, change the image format to Wii Backup File System Container (.wbfs) and choose a directory, and hit OK.

Once you’ve got a .wbfs file, you can either play that in Dolphin fresh out of the box, or you can use Wii Backup Manager or your other software of choice to transfer it to your removable drive and play it on your console. For consoles, make sure that you rename the .gct to match your game’s region ID (R3OE01 by default) if necessary, and make a folder on the root of your drive named ‘codes’ and put that .gct in there. Also make sure in USB Loader that Ocarina is set to ON so that it will load your .gct and let you use it. If you're using a different loader, you'll need to adjust what you're doing accordingly.

If you’re using Dolphin, you won’t need the .gct. Simply right click on your game, go to properties, then to Gecko Codes. You’ll then paste this text into that box. https://pastebin.com/Xx2wnkKe

And now you’re done! Now, let’s talk additional stuff to answer any questions before they come up.

THINGS THAT WOULD BE COOL BUT CANNOT BE DONE, AND WHY:

Making items into pickups you find at the appropriate places: this is outside of the realm of possibility for this hack because of how much ASM and level hacking that would really take.

Removing all locked doors: this would break the game's sequence very very badly, and to make it possible without breaking the game would require a full overhaul of progression, which is outside of the scope of this hack

Changing the control scheme: this would be the very first thing I did if I could’ve, but there's no way. You can't map digital to analog on a separate controller that easy, the Nunchuk uses a different reading routine than the Wiimote, and I'm not going to reprogram the whole engine. There's no simple hex edit or gecko code to do this.

Adding health and missile pickups instead of concentration, or other base gameplay changes: Not overhauling the engine. I’m sorry, it’s not the goal of this and it’s probably not possible.

No cutscenes or minimal cutscenes: I already snipped out a lot. I can’t do anything more; removing these cutscenes would either break mandatory in-game cutscenes that I can’t remove, or make you miss parts of the story so Samus is just roaming around between specific waypoints for no reason. Go in with an open mind as if you’re playing Other M for the first time and I think you’ll find Samus’s silence and the lack of word vomit fairly engaging.

Looping music: I know, I hate it too. It's a side effect of Other M's engine. For some reason, when a song ends, it often doesn't start it up again until you enter another room. It's not that noticeable in vanilla because most of the tracks are ambient and you usually don't hang around in a room too long so when it fades out you don't notice. I don't know how to fix it aside from making the song files longer, and I don't necessarily want to try to do that because that'll bloat the patch size. If it seems to be a big enough issue, I will, though.

THINGS THAT CAN BE DONE IN THE FUTURE:

Make Maxximum Edition Riivolution-compatible for people who don't want to mess with .iso/.wbfs and would rather pop in their disc, an SD card and go, which is probably a fair amount of people

Skip all search view scenes; perhaps set a flag to have them already completed upon loading with a Gecko code?

Metroid Other M Iso Download 2018 Torrent

Never go into over-the-shoulder mode; any way to force Samus to stay in regular movement mode with a Gecko code?

Remove sense-move invincibility or give it a cooldown via Gecko code

Shorten the power bomb cooldown via Gecko code

Replace Power Suit with the slimmer ZM style model used in a flashback cutscene

Replace Zero Suit with the Smash 3/Project M model (no heels, 6'3' height to match the suit, no specifically modelled butt cheeks/crack), beyond that would also like to buff her up a tad

These things are things that actually should be entirely possible, but need the help of someone with a bit of expertise in fields where I have none. If you know how to do any of these and would like to help out so everyone can have it, please reply or PM me!!

With that, here are the well due credits.

Concentration Gecko Codes: spunit262

Other M Redone Cutscenes: Gaia Rai

Samus Reskin Base: Smash 3 Team

Various Themes: Kenji Yamamoto

Pyrosphere Theme: Sam Dillard

Escape and Cryosphere Theme: Koba

Biosphere Theme: ZenithAegis

Intrigue Theme: Crimzan

Lab Areas and Kihunter Theme: ShabobaX

Nightmare: SolvaTan

Numbered Files Directory: Bearborg [I didn't know about it until after doing Samus, the bosses, the enemies and the save icons, but without him sharing it with me, smaller, harder to find things like the gravity suit's arm cannon and the snow texture wouldn't have been possible]

Metroid Other M Iso

If I forgot anyone or you want your work removed, please let me know! I wasn’t able to get in touch with everyone, but I did try.

As cool as a lot of this might sound, it's mostly not all that much hard work except for digging through the 4,500 numbered files in the root to find things I wanted to edit, and to convert, edit and replace the music and cutscenes. Don't interpret this as some huge ground shaking amount of innovation on my part. It's quality of life stuff because nobody had done it before and because my fiance wanted to actually try OM. With MSR on the horizon, now's a great time to play through the series, and that includes OM, so this was born of a want to make it more enjoyable. It wouldn't have been possible without the amazing community, and without the many talented people who've contributed to it all over time.

UPDATE Screenshots and (sadly low quality) videos added!

Screenshot Album (may expand later): http://imgur.com/a/f7WJJ

Music Replacement Demonstration: https://vid.me/Lyw2i

Missiles Third Person Demonstration: https://vid.me/QjSFM

Cutscene Replacement Demonstration/Example: https://vid.me/j9CQK

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WARNING: This hack may not work with some emulators that are older and/ or for mobile phones, because of the way I implemented new ASM routines. If your game crashes when collecting a powerup, this is probably the case for you.

Well… this is a hack of Metroid Zero Mission for the Game Boy Advance.

The goal of the hack was not to completely redesign every room and map of the game, but rather to make a different, more difficult, yet somewhat similar experience to the original. That being said, there are some areas which are very different from the original - Chozodia comes to mind as one of the areas which I have changed the most.

To create this I have used all of the following, which I would like to give credit and my honest thanks for:

  • The original Metroid Zero Mission(U) ROM by Nintendo
  • Double Helix, the Metroid Zero Mission/ Fusion editor written by Interdpth
  • A patch which enables the Item Toggle feature, made by Trunaur68
  • The (sadly incomplete) RAM and ROM maps of this game posted on Datacrystal, as well as several ARM Opcode sheets used for manual hex editing
  • The debug-version of VBA, as well as its normal incarnation

Notable changes that I implemented in the hack:

  • Kraid and Ridleys hideouts in particular follow very different paths, requiring to look very carefully at the layout to find the correct ways. Brinstar and Norfair also have a fair share of redesigned pathways and rooms, of course…
  • Some Item locations were swapped or otherwise moved. Chozo hint statues no longer exist. Item requirements for beating (certain parts of) the game have also changed. Unknown Items no longer are required (in fact, simply collecting them can take a while… as the Screw Attack, which is now located in Chozodia, is required to get them)
  • try looking for some new sequence breaks… like skipping the dreaded Power Grip. Skipping that thing may be very rewarding for the patient…
  • of course many minor Items were hidden elsewhere as well
  • all enemies have raised attack and hp, while also dropping less stuff. This also accounts for bosses, some of which also have other nasty surprises
  • Like the original Metroid, only one of the Ice and Wave (and later Plasma) Beams can be equipped at once. Collecting a certain other powerup may allow for equipping them all at once, though

WARNING: This is NOT intended for the easily frustrated, or to be easily accessible. You are required to know the original game very well to sometimes make suggestions for finding the correct path. If sometimes searching for more then 5 minutes isn’t your thing, then this will likely not be your type of game…

Thanks for trying!